If I had to describe what my games are like, I would say that they are...me. I think conveying emotions is more important than narrative cohesion, so don't expect handholding with any of these.


1251 - Tuesday

I made this game for the "Too Bad It's Good Jam". It's still one of the best things I've ever done. Not many people will agree.


51.orehehtton

Made for the "GamedevNetwork: Gooseberry Jam". The theme was "YOU Are The Villain". It's a continuation of the some of the ideas in 1251 - Tuesday, and adds a few things that I would like to work on in the future, namely text captions taken from comic books.


dRKsdISSIdsKRd

I made this on a day after working non-stop for a couple of weeks. I was exhausted and sad and I needed a laugh. It's short, maybe 30 seconds.


Codename: Cherry Pie Mystery

A point-and-click adventure I'm working on. I'm writing an engine and everything, so it might be a while before I can share gameplay.